Peek your head up to take a potshot and the sound is unobstructed, but because you're sitting behind a wooden garden box in a greenhouse instead of a cobblestone plaza it's going to sound distinctly different. Those rely on comparatively basic volume ducks and one-size-fits-all muting effects to create the illusion of occlusion and obstruction between you, the player, and the source of the sound. It's a much different approach compared to the way other games tweak audio to sound more realistic. This means incoming fire passing over a wooden crate sounds different than it would a brick wall. From there, it applies realistic echo/reflection effects to the soundscape. Update your settings here, then reload the page to see it.Īt its simplest, Triton looks at an entire video game level and calculates the reverb properties of every material. This content is not available due to your privacy preferences.
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